They live we sleep
John Carpenter’s film They Live (1988) tells the story of a man who accidentally finds some special glasses that show him the true nature of the world around him: in it, people are oppressed and controlled by alien forces that hide behind the virtual facade of the visual culture of late capitalism.
The philosopher Yuk Hui, who wrote the book Art and Cosmotechnics, suggests that art, like these glasses, could be a tool for understanding the world and its technological transformations. The key concept here is cosmotechnics.
Cosmotechnics is a plural concept that defines the links between the cosmos and morality by means of technical activity. The cosmos is considered not simply as a physical space but as something that incorporates ideas, images, and symbols connected to science, art, and technologies in the context of various cultures. Hui explores how technologies influence culture and society and discusses how art can help show the illusion of reality and reveal new ways of understanding the world.
Virtual worlds enable the creation of rich and complex environments that can implement the plurality of cosmotechnics. They give their artist creators the opportunity to research new dimensions of space, time, and social relations and also to challenge traditional means of thinking.
The artist Ellina Gennadievna will show participants the basic principles of creating virtual worlds with the help of the program Unity 3D. The seminar will also include speakers who will help participants to realize their ideas of the world in the theoretical context of cosmotechnics and to learn about the VRChat platform and its possibilities in practice.
The seminar is designed both for those who already have basic skills in creating virtual worlds and for those who will be working with Unity 3D and code for the first time.
The resulting projects will be published on the Garage Digital site.
The seminar is part of the public program of the World Gone By Computer Class.
To take part in the seminar, please submit an application by 23:00 on March 12.
The main goal of the seminar is to transform gaming practice, which is casually believed to be a nonimportant recreational activity, into a training ground for the production of knowledge and social and cultural studies.
This event is part of the public program of the World Gone By computer class.
Garage Digital stopped working on this project.
Performance Hydrogen City is the new site-specific performance by Digital Object Alliance invites visitors to experience the materiality of a speculative world of the future through the possible embodiment of videogame logics. The performance took place at Hyundai Motorstudio Moscow as part of the joint program by Garage Digital and the online platform Rhizome for the international exhibition World on a Wire.