Announcement from Garage in the light of current events
Garage Digital
About the program
Computer Class: World Gone By
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Sessions in the computer class World Gone By
The computer class will reflect on contemporary digital practices and environments considering a specific historical moment and the various stories that have shaped them.
Sessions in the computer class World Gone By
September 18, 17:00–18:30
Game session with Mikhail Maksimov creator of the video game The Tool
June 10–November 12, 13:00–16:00
Playing the Game: A Game by Asya Volodina
Garage Glass Room
Artist Asya Volodina invites visitors to reflect on the present and future while playing a live-action role-playing game in Garage Computer Class.

Playing the Game is a role-playing game about a future where gamification is popular and applied to all areas of life. As well as entertaining people, at the end of the twenty-second century games are used for education, diagnosis and treatment of diseases, and negotiation. The heroes of the game are a school class that has got as far as the beginning of the twenty-first century in history lessons.

Game participants will try on the roles of characters from the beginning of the twenty-first century and immerse themselves in an imaginary situation for several hours. The players’ bodies will become avatars (as happens with actors), while improvisation and chance will be responsible for the development of the story, just like in children's games.


1.     During the game participants will discuss the present. We will try to create a safe space for everyone to feel on an equal footing. This is a game for those who are interested in thinking about contemporaneity.

2.     The game is more about reflection than entertainment or competition. This is a game for those who like to immerse themselves in the game world.

3.     The game consists of several layers, meaning participants will have to make relatively complex mental assumptions. This is a game for those who are interested in experimentation.


The game is played by a mediator and 8 players. Registration is required to take part.

During the game, Computer Class will be closed to other visitors.


10 September. 13:00
24 September. 13:00
15 October. 13:00
29 October. 13:00
12 November. 13:00
Asya Volodina

(b. 1983, Moscow) is a game designer, artist, and writer. Since 2005 she has worked with the medium of live-action role-playing games (LARP), both as an independent artist and in creative groups (Institute for Mastering of Time, Stairway to Heaven, Komnata 18, etc.). In 2014, she co-authored the immersive performance Normansk (Meyerhold Center, Moscow). She lives and works in Moscow.
Fragile Archive
Outside All Dimensions. Contemporary Art Practices and Journalism in Russia
The program aims to support research projects by Russian and international authors writing in Russian and to develop the press as artistic media.

Garage Digital is stopping work on this project until the human and political tragedy unfolding in Ukraine ceases.
Outside All Dimensions
A program in support of hybrid research projects
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The new season of the Garage Digital grant program invites artists and researchers to explore the idea of multiple coexisting worlds and ways of creating them, drawing on Donna Haraway’s theory of “situated knowledges.”
Grant program
Situated Worlds
Artists and projects
The Martian Word for World is Mother
Alice Bucknell
Fire Almanac, issue 2: Pangaea Ultima
Dmitry Gerchikov, Ekaterina Zakharkiv, Maksim Ilyukhin, Ivan Kurbakov
Show more
World on a wire
This joint project by the online platform Rhizome (New York) and Garage Digital comprises a series of discussions and a performance that explore simulation practices in digital art production.

Performance Hydrogen City is the new site-specific performance by Digital Object Alliance invites visitors to experience the materiality of a speculative world of the future through the possible embodiment of videogame logics. The performance took place at Hyundai Motorstudio Moscow as part of the joint program by Garage Digital and the online platform Rhizome for the international exhibition World on a Wire.
About the project Trickle Down: A New Vertical Sovereignty by Helen Knowles
19 October
Science Fiction Reading Group
12 August
Discussion of Lu Yang’s performance
DOKU Giant – LuYang the Destroyer
11 July
Stream of the survival game Still Alive
30 May
Performance by Lu Yang
Machinic Infrastructures of Truth, 2020
Anna Engelhardt
All Dungeons Will Fall. 2020
Aleksei Taruts
Outsourcing Paradise, 2020
Never Agency, 2020
Sara Culmann
The Ultimate Science, 2020
Valentin Golev
19 March
Digital Workers’ Conference
The Tool
Mikhail Maksimov
Catastrophe, an episode from the video game Yuha’s Nightmares
Yulia Kozhemyako (supr)
Speedrun. Video Games in Contemporary Art
A selection of materials on the intersection between video games and game development using contemporary art practices.
Speedrun. Video Games in Contemporary Art
Video games and contemporary art
Dasha Nasonova
Handmade Pixels Reader
Dima Vesnin
In-Game Photography
Konstantin Remizov
(a very brief) GAME STUDIES READER
Daria Kalugina
15 October
Open call to select participants for a performance by the multimedia artist Lu Yang
Reborn. 2020
German Lavrovsky
Animating the Archive
Afrah Shafiq
21 July
Science Fiction Reading Group
The Art of Screen Culture and Instagram
Anastasia Chebotareva and Alexander Izvekov for BURO.
Eco Jam hackathon
Xerces Blau, 2019
James Ferraro and Ezra Miller
Those Who, 2019
Sascha Pohflepp
Russian Ferations, 2019
Posthuman Studies Lab
FOOOD 2050, 2014–2019
Gints Gabrāns
Materialism, a sculpture on reverse engineering
Studio Drift
16 April
A Performative Lecture by Kirill Savchenkov
IAM, 2018
Exhibition project
Those Who
Matthew Lutz and Alessia Nigretti
The Coming World Game Club
An extensive public program includes a series of Let's Play events run by artists, art and culture critics, and game studies experts, which will also be live-streamed.
Lu Yang
Artist talk and Let's Play
1 December
Sasha Puchkova’s Speculative Concilium
30 November
Performance by Sofa Skidan
29 November
A lecture by Daria Kalugina
23 November
Eco Jam Hackathon
Garage Game Club: Post-Apocalypse and dystopia
Games list
Garage Game Club: Other life forms
Games list
Garage Game Club: Ecologies
Games list
Garage x Elena Nikonole
Episode II. Conference
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