April 2–27
A Procedural World. From Random Wanderings to a Collective Intelligence: A workshop in Creative Programming
August 27 – September 17
Game of Life. Cellular Automata in Art, Science, Architecture, and Games: A Creative Programming Course
August 19, 13:00–15:00
A masterclass on creating chatbots from Ilya Kulish
August 3–August 10
Overcoming Reading: A Series of Digital Literature Workshops by Ivan Netkachev
June 18–July 9, 11:00–13:00
Difficult Questions about the Internet / Uncomplicated Internet: A Computer Literacy Course for Older People
June 4, 13:00–15:30
A Workshop by Maxim Anpilogov and Vera Barkalova on Assembling a Dirty Video Mixer
April 30, 13:00–16:00
“Concluding Statements” from Participants of the Second Season of Alek Petuk’s Seminar The Door Opens from the Other Side
April 15, 17:00–18:00
On Stumbling: A Lecture by Lera Kononchuk
April 9, 15:00–17:00
An Extended Lecture by Anatoly Osmolovsky and Alek Petuk
April 4, 20:00–21:00
A Paper by Max Naimark
April 2, 15:00–17:00
Coincidental Institute Stream of the Game Dark Souls: Remastered
March 24 — April 7
A Seminar by Ellina Gennadievna
December 22, 19:00–21:00
Passport to the Shredder, or On the Other Side of Bureaucracy: A Workshop on Generative Poetry by Ivan Netkachev
December 17, 14:00–17:00
“Concluding Statements” from participants of Alek Petuk’s Seminar on playing Dark Souls
December 15, 19:00–20:30
A discussion about the importance of digital adaptation of sites for users with disabilities
December 7–21
Harun Farocki Operational Images
A series of seminars and practical sessions
December 7–20
Harun Farocki Operational Images
December 4, 16:00–18:00
The Genesis of Cyberculture. A Cyberfeminist View: Seminar by Irina Aktuganova and Alla Mitrofanova
December 4, 13:00¬–15:00
Women’s Self-Organized Communities of the 1990s. A Cyberfeminist View: Lecture by Irina Aktuganova and Alla Mitrofanova
November 24–December 1, 19:00
A Place for Writing: A creative laboratory by the collective Digital Object Alliance
November 13–December 7, 2022
Computer literacy course for third agers
November 9, 19:00
A performative non-lecture by the art collective Digital Object Alliance
November 8 — December 3
Alek Petuk’s seminar on the game Dark Souls
November 5, 15:00–16:30
Presentation of The Motherboard, a project by Mascha Danzis
October 23, 14:00–16:30
A lecture and a masterclass on neural networks and image generation
September 18, 17:00–18:30
Game session with Mikhail Maksimov creator of the video game The Tool
June 10–November 19, 13:00–16:00
Playing the Game: A Game by Asya Volodina
Saturday, October 23
Performance and public talk Hydrogen City
October 19, 19:00–20:30
Science Fiction Reading Group
September 22
Film screening: World on a Wire
August 12
Discussion of Lu Yang’s performance
DOKU Giant – LuYang the Destroyer
August 4, 19:00–20:30
World on a Wire Dialogues
July 11
Stream of the survival game Still Alive
Sunday, 23, 30, May
Performance by Lu Yang
May 24–26
A series of remote presence events in a digital object by Aleksei Taruts
March 19–21, 18:00–20:00
Digital Workers’ Conference
Until October 15
Open call to select participants for a performance by the multimedia artist Lu Yang
June 30
Science Fiction Reading Group
April 16
A Performative Lecture by Kirill Savchenkov
April 12
A practical session by Sofa Skidan
February 23
Letsplay by Aleksei Taruts and Sergey Babkin
February 20
Letsplay by Sara Culmann
December 1
Sasha Puchkova’s Speculative Concilium
17:00–19:30 at Garage Education Center

Linking to the Skin

Performance and expanded discussion for the Game Club section of The Coming World.

The skin is the largest organ of the human body and has multiple functions. It protects us from a wide spectrum of external influences, takes part in breathing, thermoregulation, metabolism, and many other processes. It also contains countless receptors sensitive to various changes. The human brain can communicate directly to the skin and make it store neuropeptides that are essentially the brain’s building material.

But what happens when there is only skin and nothing else?

Consider social media skins, the skins of video game characters, or the skins of polygon objects.

Is the skin a means of control or the controller?

Our skin is our support and clothing; it is our safe refuge and a platform for synthetic vision and hearing,

Sasha Puchkova invites us to look at skins in gaming, social media, and the physical world, and discuss the new “I” that consists exclusively of the surface and whatever it carries with it.

Speakers include Polina Kolozaridi, Alesya Serada, Lena Klabukova, Nikita Nechaev, Alisa Smorodina, Gediminas Daugela, and Anna Rotaenko.

Sasha Puchkova

An artist who works with performative experiment and other mediums. She is interested in the plasticity of communication, bodies in the digital space, artificial synaesthesia, decolonial practices, and building collectivity. Her projects include Syntax (a series of performances and a lab) (Im)-possible Object (platform for projects on a temporal basis), and Capture Map (performative project and a platform for sharing knowledge). She is a resident at PROGR Cultural Production Centre, Bern and took part in the program What Could/Should Curating Do? in Belgrade. She lives and works in Moscow.
November 30
Performance by Sofa Skidan
November 29
A lecture by Daria Kalugina
November 23–24
Eco Jam Hackathon
November 15
A lecture by Alexander Vetushinsky
November 10
100 Games on Ecology. Postlecture and workshop
November 3
Public Talk by Jose Sanchez
October 17
Artist talk and Let's Play by Lu Yang
October 6
Let's Play by Dasha Nasonova and Dima Vesnin
October 4
Public talk with Hideo Kojima
September 28
A lecture by Sergey Rozhin
July 22
Let’s Play. Lawrence Lek: 2065
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