Garage Digital
About the program
The Tool
Mikhail Maksimov
Catastrophe, an episode from the video game Yuha’s Nightmares
Yulia Kozhemyako (supr)
group image
Machinic Infrastructures of Truth, 2020
Anna Engelhardt
All Dungeons Will Fall. 2020
Aleksei Taruts
Outsourcing Paradise, 2020
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Speedrun. Video Games in Contemporary Art
A selection of materials on the intersection between video games and game development using contemporary art practices.
Speedrun. Video Games in Contemporary Art
Video games and contemporary art
Dasha Nasonova
Handmade Pixels Reader
Dima Vesnin
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15 October
Open call to select participants for a performance by the multimedia artist Lu Yang
Reborn. 2020
German Lavrovsky
Animating the Archive
Afrah Shafiq
21 July
Science Fiction Reading Group
The Art of Screen Culture and Instagram
Anastasia Chebotareva and Alexander Izvekov for BURO.
Eco Jam hackathon
Documentation
Xerces Blau, 2019
James Ferraro and Ezra Miller
Those Who, 2019
Sascha Pohflepp
Russian Ferations, 2019
Posthuman Studies Lab
FOOOD 2050, 2014–2019
Gints Gabrāns
Materialism, a sculpture on reverse engineering
Studio Drift
16 April
A Performative Lecture by Kirill Savchenkov
IAM, 2018
Exhibition project
Those Who
Matthew Lutz and Alessia Nigretti
The Art of Screen Culture and Instagram
Anastasia Chebotareva and Alexander Izvekov for BURO.
The Coming World Game Club
An extensive public program includes a series of Let's Play events run by artists, art and culture critics, and game studies experts, which will also be live-streamed.
Lu Yang
Artist talk and Let's Play
1 December
Sasha Puchkova’s Speculative Concilium
30 November
Performance by Sofa Skidan
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