Garage Digital 
About the program 

April 2–27
A Procedural World. From Random Wanderings to a Collective Intelligence: A workshop in Creative Programming
August 3–August 10
Overcoming Reading: A Series of Digital Literature Workshops by Ivan Netkachev

 Anna Soz Practical Independence
Garage Archive Commissions 

NOBODY KNOWS FOR CERTAIN
Afrah Shafiq 
August 27 – September 17
Game of Life. Cellular Automata in Art, Science, Architecture, and Games: A Creative Programming Course

Computer Class: World Gone By


Sessions in the computer class World Gone By
The computer class will reflect on contemporary digital practices and environments considering a specific historical moment and the various stories that have shaped them.
June 4, 13:00–15:30
A Workshop by Maxim Anpilogov and Vera Barkalova on Assembling a Dirty Video Mixer

April 30, 13:00–16:00
“Concluding Statements” from Participants of the Second Season of Alek Petuk’s Seminar The Door Opens from the Other Side

Sessions in the computer class World Gone By

April 4, 20:00–21:00
A Paper by Max Naimark

March 24 — April 7
A Seminar by Ellina Gennadievna

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Alek Petuk’s seminars on the game Dark Souls
In the interdisciplinary seminar devoted to the game Dark Souls, participants will discuss the gameplay, read texts related to the game’s themes, and rethink the collective gaming process through autofiction, graphic art, and performance.
The main goal of the seminar is to transform gaming practice, which is casually believed to be a nonimportant recreational activity, into a training ground for the production of knowledge and social and cultural studies.
This event is part of the public program of the World Gone By computer class.
The main goal of the seminar is to transform gaming practice, which is casually believed to be a nonimportant recreational activity, into a training ground for the production of knowledge and social and cultural studies.
This event is part of the public program of the World Gone By computer class.
April 15,  17:00–18:00
On Stumbling: A Lecture by Lera Kononchuk

April 9, 15:00–17:00
An Extended Lecture by Anatoly Osmolovsky and Alek Petuk

April 2,  15:00–17:00 
Coincidental Institute Stream of the Game Dark Souls: Remastered

December 17, 14:00–17:00
“Concluding Statements” from participants of Alek Petuk’s Seminar on playing Dark Souls

November 8 — December 3
Alek Petuk’s seminar on the game Dark Souls

Station Radio. Season 2
Harun Farocki Operational Images
Garage Digital presents a program of video essays by the German director and artist Harun Farocki. The program will be accompanied by a series of seminars and practical sessions during which we will explore themes raised in the films.
December 7–20
Harun Farocki Operational Images

December 7–21
Harun Farocki Operational Images
A series of seminars and practical sessions 

Fragile Archive
Outside All Dimensions. Contemporary Art Practices and Journalism in Russia 
The program aims to support research projects by Russian and international authors writing in Russian and to develop the press as artistic media.
Garage Digital stopped working on this project.
Garage Digital stopped working on this project.
Outside All Dimensions
A program in support of hybrid research projects 

The new season of the Garage Digital grant program invites artists and researchers to explore the idea of multiple coexisting worlds and ways of creating them, drawing on Donna Haraway’s theory of “situated knowledges.”
Grant program
Situated Worlds 
Requirements
Artists and projects 
 OPEN CALL RESULTS 
2021/2022 
The Martian Word for World is Mother
Alice Bucknell  

Fire Almanac, issue 2: Pangaea Ultima
Dmitry Gerchikov, Ekaterina Zakharkiv, Maksim Ilyukhin, Ivan Kurbakov 

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World on a wire
This joint project by the online platform Rhizome (New York) and Garage Digital comprises a series of discussions and a performance that explore simulation practices in digital art production. 
Performance Hydrogen City is the new site-specific performance by Digital Object Alliance invites visitors to experience the materiality of a speculative world of the future through the possible embodiment of videogame logics. The performance took place at Hyundai Motorstudio Moscow as part of the joint program by Garage Digital and the online platform Rhizome for the international exhibition World on a Wire.
Performance Hydrogen City is the new site-specific performance by Digital Object Alliance invites visitors to experience the materiality of a speculative world of the future through the possible embodiment of videogame logics. The performance took place at Hyundai Motorstudio Moscow as part of the joint program by Garage Digital and the online platform Rhizome for the international exhibition World on a Wire.
DISCUSSION 1. SARA CULMANN (RUSSIA) AND THEO TRIANTAFYLLIDIS (USA)

DISCUSSION 2. MIKHAIL MAKSIMOV (RUSSIA) AND TABOR ROBAK (USA)

DISCUSSION 3. TIMUR SI-QIN (USA), ALYONA SHAPOVALOVA (RUSSIA), AND ALISA SMORODINA (RUSSIA)

About the project Trickle Down: A New Vertical Sovereignty by Helen Knowles

October  19, 19:00–20:30
Science Fiction Reading Group

August 12
Discussion of Lu Yang’s performance 
DOKU Giant – LuYang the Destroyer 

July 11
Stream of the survival game Still Alive

Sunday, 23, 30, May
Performance by Lu Yang 

Machinic Infrastructures of Truth, 2020
Anna Engelhardt 

All Dungeons Will Fall. 2020
Aleksei Taruts 

Outsourcing Paradise, 2020
eeefff 

Never Agency, 2020
Sara Culmann 

The Ultimate Science, 2020 
Valentin Golev 

March 19–21, 18:00–20:00
Digital Workers’ Conference

The Tool
Mikhail Maksimov  
Catastrophe, an episode from the video game Yuha’s Nightmares
Yulia Kozhemyako (supr) 
Speedrun. Video Games in Contemporary Art
A selection of materials on the intersection between video games and game development using contemporary art practices.
 Speedrun. Video Games in Contemporary Art

Video games and contemporary art
Dasha Nasonova 

Handmade Pixels Reader
Dima Vesnin 

In-Game Photography
Konstantin Remizov 

(a very brief) GAME STUDIES READER
Daria Kalugina  

Until October 15
Open call to select participants for a performance by the multimedia artist Lu Yang

Reborn. 2020
German Lavrovsky 

Animating the Archive
Afrah Shafiq 

June 30
Science Fiction Reading Group 

Eco Jam hackathon
Documentation 

Xerces Blau, 2019
James Ferraro and Ezra Miller 
Those Who, 2019
Sascha Pohflepp 
Russian Ferations, 2019
Posthuman Studies Lab 

 FOOOD 2050, 2014–2019
Gints Gabrāns 

Materialism, a sculpture on reverse engineering
Studio Drift 

April 16
A Performative Lecture by Kirill Savchenkov

IAM, 2018
Exhibition project 
Those Who
Matthew Lutz and Alessia Nigretti 

The Coming World Game Club
An extensive public program includes a series of Let's Play events run by artists, art and culture critics, and game studies experts, which will also be live-streamed.
Lu Yang
Artist talk and Let's Play  

December 1
Sasha Puchkova’s Speculative Concilium

November 30
Performance by Sofa Skidan

November 29 
 A lecture by Daria Kalugina

November 23–24
Eco Jam Hackathon

Garage Game Club: Post-Apocalypse and dystopia
Games list 

Garage Game Club: Other life forms
Games list 

Garage Game Club: Ecologies
Games list 

Garage x Elena Nikonole 
IAM 
Episode II. Conference
IAM 

Requirements
Artists and projects 
Search
