April 2–27
A Procedural World. From Random Wanderings to a Collective Intelligence: A workshop in Creative Programming
August 27 – September 17
Game of Life. Cellular Automata in Art, Science, Architecture, and Games: A Creative Programming Course
August 19, 13:00–15:00
A masterclass on creating chatbots from Ilya Kulish
August 3–August 10
Overcoming Reading: A Series of Digital Literature Workshops by Ivan Netkachev
June 18–July 9, 11:00–13:00
Difficult Questions about the Internet / Uncomplicated Internet: A Computer Literacy Course for Older People
June 4, 13:00–15:30
A Workshop by Maxim Anpilogov and Vera Barkalova on Assembling a Dirty Video Mixer
April 30, 13:00–16:00
“Concluding Statements” from Participants of the Second Season of Alek Petuk’s Seminar The Door Opens from the Other Side
April 15, 17:00–18:00
On Stumbling: A Lecture by Lera Kononchuk
April 9, 15:00–17:00
An Extended Lecture by Anatoly Osmolovsky and Alek Petuk
April 4, 20:00–21:00
A Paper by Max Naimark
April 2, 15:00–17:00
Coincidental Institute Stream of the Game Dark Souls: Remastered
March 24 — April 7
A Seminar by Ellina Gennadievna
December 22, 19:00–21:00
Passport to the Shredder, or On the Other Side of Bureaucracy: A Workshop on Generative Poetry by Ivan Netkachev
December 17, 14:00–17:00
“Concluding Statements” from participants of Alek Petuk’s Seminar on playing Dark Souls
December 15, 19:00–20:30
A discussion about the importance of digital adaptation of sites for users with disabilities
December 7–21
Harun Farocki Operational Images
A series of seminars and practical sessions
December 7–20
Harun Farocki Operational Images
December 4, 16:00–18:00
The Genesis of Cyberculture. A Cyberfeminist View: Seminar by Irina Aktuganova and Alla Mitrofanova
December 4, 13:00¬–15:00
Women’s Self-Organized Communities of the 1990s. A Cyberfeminist View: Lecture by Irina Aktuganova and Alla Mitrofanova
November 24–December 1, 19:00
A Place for Writing: A creative laboratory by the collective Digital Object Alliance
November 13–December 7, 2022
Computer literacy course for third agers
November 9, 19:00
A performative non-lecture by the art collective Digital Object Alliance
November 8 — December 3
Alek Petuk’s seminar on the game Dark Souls
November 5, 15:00–16:30
Presentation of The Motherboard, a project by Mascha Danzis
October 23, 14:00–16:30
A lecture and a masterclass on neural networks and image generation
September 18, 17:00–18:30
Game session with Mikhail Maksimov creator of the video game The Tool
June 10–November 19, 13:00–16:00
Playing the Game: A Game by Asya Volodina
Saturday, October 23
Performance and public talk Hydrogen City
13:00, 18:00, 19:00, Hyundai MotorSpace, Novy Arbat St. 21, bldg. 21
Digital Object Alliance will present a new site-specific performance that offers an experience of the materiality of the speculative world of the future by appealing to the potential physicality of video game logic.

The performance will take place at Hyundai MotorStudio as part of a joint program between Garage Digital and the online platform Rhizome in the lead up to the international exhibition World on a Wire that opens in Moscow in October. The image of cutting-edge technologies associated with alternative energy sources for transport (such as hydrogen fuel, which the performance references with its title, Hydrogen City) that are being developed and presented by Hyundai, reminds the artists of the open worlds of large video game universes such as the GTA series, where the car becomes one of the fundamental elements of gameplay and story.

Addressing the theme of the exhibition—simulation as an artistic method and a way of cognizing the world—the performance Hydrogen City creates a poetic space for modeling the future based on game mechanics, focusing on problematic areas of social structures, linking power and technology, while also offering a critical look at the issues of objectification and exploitation of marginalized communities and how these topics are represented in the mainstream entertainment industries.

Hydrogen City will use the sound system and video media of Hyundai MotorSpace, the spaces of which will become the performers’ locations for going through stylized missions, to which the viewer will be able connect or remain as an observer, one way or another choosing a role in the open world of the virtual city. The costumes for the performers have been designed by stylist Alisa Cayoo.

Schedule

13:00–14:10 First performance session

18:00–18:50 Public talk by Garage Digital curator Nikita Nechaev, Digital Object Alliance, and Maria Fedorova

19.00 - 19.40 - the second performance session

Digital Object Alliance

(Sasha Puchkova and Anya Leonova) was formed in 2017 and focuses particularly on projects in the field of digital performance, artistic research, and participatory practices, developing a metamorphic experimental alliance around the broader concept of the digital object.
Rhizome

Is an online platform founded by artist and curator Mark Tribe in 1996 that plays a key role in supporting and creating digital and internet art today. Since 2003, Rhizome has been affiliate in residence of the New Museum (New York).
Hyundai MotorStudio

Hyundai Motorstudio – A unique platform for interaction with the brand

Located across several countries, Hyundai Motorstudios are creative spaces embodying Hyundai Motor’s innovative vision of future mobility and lifestyle and offers various opportunities for interaction with its brand. Hyundai Motorstudio Moscow is first Hyundai Motorstudio outside of Korea and the first brand space by a foreign automaker established in Russia. It has become a platform for hosting impactful exhibitions and events addressing important topics in innovations and the arts.

Apart from the new World on a Wire exhibition, another futuristic exhibition titled Future Mobility is ongoing at the gallery. It showcases advanced solutions by Hyundai Motor in the field of personal and public mobility as well as cutting-edge developments by the company in the sphere of hydrogen energy and sustainable technologies.
Maria Fedorova

Is an artist and UX/UI designer. Her works explore the connections between virtual reality and real life and the formation of a new interaction aesthetic that emerges during the process of coevolution of humans, animals, and technology. She has taken part in international exhibitions in Europe, Asia, South America, and Russia, including World On A Wire, the XXII International Exhibition of Triennale Milano, Bienalsur 2021 (Argentina), Tate Exchange public program (UK), and Living Matter at the State Tretyakov Gallery. She also took part in the research program The New Normal at Strelka Institute for Media, Architecture and Design and has given lectures on the role of technology and artists in interspecies coexistence on several open education platforms.
October 19, 19:00–20:30
Science Fiction Reading Group
September 22
Film screening: World on a Wire
August 12
Discussion of Lu Yang’s performance
DOKU Giant – LuYang the Destroyer
August 4, 19:00–20:30
World on a Wire Dialogues
July 11
Stream of the survival game Still Alive
Sunday, 23, 30, May
Performance by Lu Yang
May 24–26
A series of remote presence events in a digital object by Aleksei Taruts
March 19–21, 18:00–20:00
Digital Workers’ Conference
Until October 15
Open call to select participants for a performance by the multimedia artist Lu Yang
June 30
Science Fiction Reading Group
April 16
A Performative Lecture by Kirill Savchenkov
April 12
A practical session by Sofa Skidan
February 23
Letsplay by Aleksei Taruts and Sergey Babkin
February 20
Letsplay by Sara Culmann
December 1
Sasha Puchkova’s Speculative Concilium
November 30
Performance by Sofa Skidan
November 29
A lecture by Daria Kalugina
November 23–24
Eco Jam Hackathon
November 15
A lecture by Alexander Vetushinsky
November 10
100 Games on Ecology. Postlecture and workshop
November 3
Public Talk by Jose Sanchez
October 17
Artist talk and Let's Play by Lu Yang
October 6
Let's Play by Dasha Nasonova and Dima Vesnin
October 4
Public talk with Hideo Kojima
September 28
A lecture by Sergey Rozhin
July 22
Let’s Play. Lawrence Lek: 2065
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